The Game of Cells |
Interactive Simulation the explores a Digital Genetic Model |
The Game of Cells is conceived to be an installation that merges various scientific aspects, in order to give the user an accessible experience to Cellular Biology and Genetics. It is strongly inspired by John Conway's famous "The Game of Life", and abilities frequently use in Role-Playing Games. The aim is to, over the surface, bring a friendly user interface to operate on, and below the surface, carry out digital virtual analogies of biological processes. At the same time, merge them in a way that would not only become a fun experience, but also spark an interest on what is actually behind the scenes, what is creating such an attractive visualization. An in-Depth Project Documentation, with lot's of graphics, is available. Idea, Graphic Design, Electronics, Software Programming and Implementation: |
// Silhouettes |
// Kids became highly engaged |
// Testing Cell Interaction |
// The Cell Modeler Control Panel |
// The Modeler's guts: An Arduino Mega 2560, Potentiometers and a Giant Easy Button |
// Come into the Light! |
// Pseudo-Scientist having fun |
// Testing the Kinect Sensor |
Thanx to: Calos Lab, Perla Lee and everyone at Calos. Juan Pablo MacDougall (http://ofmac.blogspot.com.ar), Lautaro Castillo, Diego Paramo, Daniel Hong and all the exhibitors. Guido Corallo (http://www.gcrll.net/) and his Students. Patricio Gonzalez Vivo (http://www.patriciogonzalezvivo.com) My Family. Guillermina Inés Ortega. Manuel Lopez Lecube. Miguel Ángel Morkin. Continente 7 (http://www.continentesiete.com). Sabrina Mayra Dubovsky. The Libraries Contributers: |