A cube of size 1 x 1 x 1, filled with points. Sculpt it by coding the vertex shader below. Check out the Examples
menu.
Shader inputs: each vertex’s position.xyz
and color.rgb
The Red, Green and Blue sliders
over to the right are mapped to controls.rgb
, play with them at will.
www.pleek.net
Tools
used: THREE.js, CodeMirror, Bootstrap
GitHub repo || Made at The Recurse Center